Keller Easterling

Medium Design

Madelon Kootwijkhas quotedlast year
the designer might also operate like the parent with squabbling children. The parent does not try to parse the content of the argument but swiftly changes the disposition of the context.
Madelon Kootwijkhas quotedlast year
Lies are everywhere, animated and in color
Madelon Kootwijkhas quotedlast year
not free trade, but manipulated trade.
Svyatoslav Yushinhas quotedlast year
Caroline Levine, Forms: Whole, Rhythm, Hierarchy, Network (Princeton University Press, 2015).
Svyatoslav Yushinhas quotedlast year
While, in a world of closed loops, organizations and institutions try to eliminate any contradiction or error, medium design also likes to multiply problems.
Дмитрий Веснинhas quotedlast year
It’s not what the lies say but how they bounce that is important.
Madelon Kootwijkhas quotedlast year
Attuned to temperament, medium design can adjust stories and organizational potentials on both sides of the screen.
Madelon Kootwijkhas quotedlast year
stories about sociotechnical organizations
Madelon Kootwijkhas quotedlast year
authority with a universal ambition
Madelon Kootwijkhas quotedlast year
hiding in plain sigh
Madelon Kootwijkhas quotedlast year
o assess and manipulate medium, it is almost as if you have to cultivate a capacity to perceive in a split screen
Svyatoslav Yushinhas quotedlast year
Nations and neoliberal economies, organized as a closed loop, often do not recognize the rights of migrating individuals or workers and form a binary opposition to this perceived contradiction. Global trade has perfectly streamlined the movements of billions of products and tens of millions of tourists and cheap laborers, but the same legal and logistical ingenuity is somehow absent in the face of a need to move millions of people away from conflict or environmental disaster.
Svyatoslav Yushinhas quotedlast year
Not homeostasis but imbalance, not fixed pools of information but rather extrinsic information, contradiction and mixtures of information systems provide a wealth of potential to disrupt the closed loop and the binary. Maybe it is not the existence or content of a problem but the interplay between problems that is important.
Svyatoslav Yushinhas quotedlast year
Parrondo’s Paradox is a game theory demonstrating that if you play a game with a low probability of winning, you will lose, but if you alternate between two games, each with a probability of losing you can begin to generate wins. The resulting graph of the wins resembles a ratchet, and the process may actually behave like a ratchet — as if the losses create a kind of traction against which to make many small gains that generate a win.
Дмитрий Веснинhas quotedlast year
Parrondo’s Paradox is a game theory demonstrating that if you play a game with a low probability of winning, you will lose, but if you alternate between two games, each with a probability of losing you can begin to generate wins. The resulting graph of the wins resembles a ratchet, and the process may actually behave like a ratchet — as if the losses create a kind of traction against which to make many small gains that generate a win. [1]
fb2epub
Drag & drop your files (not more than 5 at once)