Vamshi Krishna

Design Patterns in Swift

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Wikipedia says, “In software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design”.
In a general sense, design patterns can be stated as best practices that were implemented on a repetitive basis to solve similar problems, but that are found in different contexts.
This book explores design patterns in the Swift language, and walks you through how they might be applied, all while using fun, relatable examples drawn from the game of Cricket. The aim is to bring simplification, speed and elegance to your Swift experience through a succinct and enjoyable read. Happy learning!
This book is currently unavailable
96 printed pages
Original publication
2018
Publication year
2018
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  • Enzoshared an impression5 years ago
    💩Utter Crap

    Give this a miss and read https://refactoring.guru/ru/design-patterns instead.

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